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{LaB} » La 2101 : 3ds Max Fundamentals 5
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La 2101 : 3ds Max Fundamentals 5

Creating and Moving Cameras


Concepts & Skills:

You should be able to:

  • create a free camera
  • create a target camera
  • position the camera body and camera target
  • animate a camera’s movement using keyframes (see animation)
  • animate a camera to move along on a path (spline)
  • attach a camera’s target to an object

  • Resources:

    

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