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For a hundred years, pencil, pen, markers, and watercolor have been the principal tools of representation for landscape architects and urban planners. Today, those hand-powered aids have been replaced by computers and Computer-aided design (CAD). Digital Drawing for Landscape Architects bridges the gap between the traditional analog and the new digital tools and shows you how to apply timeless concepts of representation to enhance your design work in digital media.
 
Building on the tried-and-true principles of analog representation, Digital Drawing for Landscape Architecture explores specific techniques for creating landscape design digitally. It explains the similarities and differences between analog and digital rendering, and then walks you through the steps of creating digitally rendered plans, perspectives, and diagrams.

 

Current technology allows designers to model environmental phenomena and space in new and exciting ways that go beyond the two dimensional plane. The models, illustrations, and animations that can be created usher in a new paradigm of landscape representation that become analytical tools as well as beautiful imagery. The text focuses on digital modeling methods that can be used to express rich environments using digital tools to develop, composite and animate scenes.

This full-color book provides coverage of 3D visualization tools for land planning and landscape architecture. The methods and theories presented in Modeling the Environment focus landscape representation around a core set of ideas–scene, object, terrain, environment/atmosphere, time/ dynamics, and the composite–that centers representation on human experience. Supported by lab.visual-logic.com offering tutorials and forums, the text shows you how to use Autodesk 3ds Max to create dynamic landscape environments. It also demonstrates how to integrate 3D visualization tools into existing workflows, and offers critical coverage of intelligent drawings and representations, giving you a glimpse at the future of the profession.