{LaB}
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  • Content
    • academia 76
      • LA 1102 13
      • LA 2101 18
        • fundamentals 12
      • LA 4101 42
    • admin 2
    • COAD 3
    • ecological systems 60
      • algae cultivation 9
      • Fertilizer Runoff and Watershed Health 2
      • geographic features 3
      • treatment wetlands 2
    • lab 1
      • Sediment Machine 1
    • physical models 19
    • plugins 1
    • realtime 1
    • representation 39
      • model 27
    • simulation 2
    • software 80
      • 3ds max 26
      • Adobe Photoshop 16
      • After Effects 12
      • ArcGIS 12
      • AutoCAD 9
      • City Engine 2
      • Google Earth 2
      • Grasshopper 3
      • Handbrake 1
      • Illustrator 5
      • Maya 2
      • Vue Xstream 3
    • technique 30
    • tutorial 59
  • Courses
    • LA 1102 . Landscape Representation II
      • Project01.Precedent
      • Project02.Concept
      • Project03.Illustrative
      • Project04.Perspective
      • Project05.Document
    • LA 2101 . Advanced Digital Representation
      • Project 1.0 digitalDIORAMA
      • Project 2.0 objectDEVICE
      • Project 3.0 environmentSURFACE
      • Project 4.0 dynamicELEMENTS
      • Project 5.0 hybridCOMPOSITE
    • LA 4101 . Illustrating Ecologies
    • LA 4301 . Advanced Site Grading and Terrain Manipulation
      • Project 1.0 . Document_Deconstruct
      • Project 2.0 . Iterative Processing
    • LA 4504 . Hybrid Analytical Representation
      • 001 . Site Mapping
      • 002 . Point/Grid . Digital Site Modeling
      • 003 . Technical Illustration . Annotations
      • 004 . Physical Site Modeling
      • 005 . Stop Motion Animation . Analog/Digital Deconstruction
      • 006 . Reverse Storyboard . Analysis
      • 007 . Technical Sketch . Sculpted Motion (CAD/CAM)
      • 008 . Technical Illustration and Documentation . Revise/Sketch/Annotate
    • LA 7103 . Landscape Media III: Narration, Temporal, and Generative Tools
      • Project 1.00 . Narrative
      • Project 2.00 . Temporal
      • Project 3.00 . Generative
      • Project 4.00 . Composite
        • + Project 4.0 composite | phase 1.00 | story board | BAYOU LAFOURCHE +
        • Project 4.0 New Orleans: Fall of the Armored City
        • Project 4.0 Phs.1 Turn New Orleans to Venice.
        • Project 4.0: Phase One:
  • Print
  • Framework

    Framework vs. As the world’s energy demand continues to rise, there exists a concurrent increase in greenhouse gas emissions stemming from fossil fuels consumption.  As a result a need for renewable energy sources is rapidly expanding.  Biofuels represent a large segment for potential energy, but as ethanol has demonstrated, finding an energy source that doesn’t compete […]

    Posted: February 22nd, 2010 ˑ  No Comments
    Filled under: algae cultivation, LA 4101
  • Process

    Our process will consist of the creation of the correct and proper ecology and natural circumstances for cultivation and extraction of algal oil produced in photobioreactors. As this diagram shows, water is conditioned and prepared with nitrates and fertilizers which will become boosters for the newly inoculated algae seeds. Water, then, is circulated for approximately […]

    Posted: February 22nd, 2010 ˑ  No Comments
    Filled under: algae cultivation, LA 4101
  • Modeling Rivers with Alfalfa Sprouts

    Through the combination of a sand and plastic substrate (to simulate gravel and sand respectively) and alfalfa sprouts (to simulate deep rooted vegetation) a group of Berkeley researchers have successfully recreated a performative model of a meandering stream. Science Daily. Oct 2009 The ability to simulate natural processes through scaled models ties back into the […]

    Posted: February 19th, 2010 ˑ  No Comments
    Filled under: model, representation
  • Submerged . After Effects Tutorial

    Fantastic tutorial on Video Copilot that shows some of the possibilities available using After Effects. The illusion of moving through strata could be an excellent illustrative technique to show vertical relationships.

    Posted: February 11th, 2010 ˑ  No Comments
    Filled under: software
  • Prototyping

    Animation Tests:

    Posted: February 11th, 2010 ˑ  No Comments
    Filled under: ecological systems, LA 4101
  • Camera Matching . “Playground Titles”

    Onesize: Playground Titles | Motionographer | Motion graphics, design, animation, filmmaking and visual effects. Interesting shot showing the possibilities of using camera matching. Similar techniques are possible using the 3D featurs in After Effects.

    Posted: February 11th, 2010 ˑ  No Comments
    Filled under: technique
  • {ecology of louisiana’s gulf coast oil & gas infrastructure}

    {framework} Louisiana’s oil and gas infrastructure is a complex system. As a physical infrastructure it consists of wells, pipes, off-shore oil rigs, refining stations, submerged barges, and other technologies. It is also deeply embedded in natural ecosystems including freshwater wetlands, estuaries, and ocean environments. The built infrastructure has had a significant and often devastating impact […]

    Posted: February 10th, 2010 ˑ  No Comments
    Filled under: ecological systems, LA 4101
  • Mississippi River Delta Formations

    The Mississippi River Delta is the area of land built up by alluvial deposits from the Mississippi River at the mouth of the Gulf of Mexico. This process has led to the extension of the Louisiana coastline into the Gulf 15-50 miles and the creation of vast coastal wetlands and salt marsh.  The representation of […]

    Posted: February 10th, 2010 ˑ  No Comments
    Filled under: ecological systems, LA 4101
  • Fertilizers and their Impact on Watershed Ecology

    Nitrogen and phosphorus pollution ranks as one of the top causes of degradation in some U.S. waters for more than a decade. Large amounts of nitrogen and phosphorus lead to regional water quality problems like algal blooms, hypoxia and declines in wildlife habitat. “Aerobic conditions” in water ways signifies the presence of oxygen in a […]

    Posted: February 10th, 2010 ˑ  No Comments
    Filled under: ecological systems, Fertilizer Runoff and Watershed Health
  • 3ds Max Particle Flow

    The 3ds Max software, released by Autodesk, allows users to model, animate, and render objects and systems with a large degree of freedom and accuracy. The Particle Flow program is a simulation system built into 3ds Max. It allows for non-linear events to drive the parameters of the system. Complex phenomena such as water, air, […]

    Posted: February 10th, 2010 ˑ  No Comments
    Filled under: 3ds max
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