Open the underwater atmosphere preset to load an optimized light setup. Create a terrain. In this case we use a standard heightfield procedural terrain. Apply a suitable material for the underwater terrain. Create a water plane and adjust the height relative to the terrain. Place the camera below the water plane and above the terrain. […]
Particle Playground [after effects] Our project utilized the particle playground effect to simulate sedimentation of the Mississippi River Basin. We started by importing existing topographical line-work for the Mississippi River and its tributaries into the projects folder. Multiple particle generators (set on cannon control) were added to the composition. We used the river line-work to […]
A topographic model of the Mississippi River Basin was constructed of plaster at a horizontal scale of 1” = 33,333’ and a vertical scale of 1” = 9,600’. Each layer of chipboard represents 300’ vertically. Developed at a 4:3 ratio to match the projection capacity, the model consisted of 12 15” x 15” panels which […]
final animation_process {algae——->biofuel} Technique Documentation technique_01 {3-D modeling} To create the animation, first I had to created a model as a 3-D diagram of the process. This was done using SketchUp and SUPodium Renderer Plug-In for rendering. One important aspect in creating this file was making separate layers for all of the components I would […]
First you will need to get a Digital Elevation Model (DEM) of a specific location. In this case we are using a DEM of the NW Laurel Hill (Louisiana) USGS quadrant. You will need to convert the DEM file into an image file (such as jpg) using GIS. Black represents low areas, white represent high areas. Check […]
First you will need the contour data for a given site; this can usually be obtained from GIS and converted to AutoCAD. In this example we are using contours from Laurel Hill Louisiana. 1. Open up 3ds Max and select file, import and navigate to your AutoCAD contour file and select open. 2. The following […]
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Many agencies provide GIS data as interchange files (*.e00). This is because all features and their related files can be compressed into one file. To use the data, you will need to convert the file to a coverage file. ArcCatalog > View > Toolbars > ArcView 8x Tools Conversion Tools > Import from Interchange File […]
Georectifying is a tool that allows you to transform paper maps, CAD files or other images into an ArcGIS layer. This is handy especially for historic maps, aerial photos, data found on-line that is not digitally available, or print data. This can also be of use when you do not have the information you need […]