To construct a narrative concerning the development of land use areas and encroachment within the Louisiana landscape, I conducted a study to connect these spaces through movement using stationary images. The narrative begins with a study of twentieth century futurist paintings and sculptures as references for creating movement of a still object, a fence. The […]
-Scene from Napoleon, 1927 silent film. Building a Panorama A landscape triptych is achieved by using conventional photography techniques and digital editing with Adobe Photoshop. The panorama is composed by three sequential 35mm DSLR pictures that give a sweeping view of the scenery. The three photos should overlap somewhat, and have the exact same horizon […]
My assigned section is bisected horizontally by the lower half of the Baton Rouge to New Orleans Mississippi River corridor. The 144,000 ft by 192,000ft area shows over 30 miles of refineries and suburban towns stretching from Lutcher to Meterie, Louisiana. The topography, transport infrastructure, ecotones, urban development of this area almost […]
First patented in 1983 by inventor Chuck Hull, stereolithography (SLA) is a three-dimensional printing technology that is used in producing models, prototypes and production parts. This technology has a variety of applications, including manufacturing, medicine, casting and architectural modeling. What differentiates stereolithography from other three-dimensionally printed media is the speed and level of detail offered. […]
Procedures for modeling from an AutoCAD file in 3DS Max: Make preliminary decisions about what you are wanting to model in the scene. This can be buildings, planters, paving, grass, water, etc. It’s important that you have an idea of where you want your perspective view so you can be intentional in making these decisions […]
Adobe Photoshop . Perspective Textures from Bradley Cantrell on Vimeo. Tutorial on adjusting Adobe Photoshop textures into perspective scenes for LA 1102 by Peter Summerlin
Adobe Photoshop . pattern overlay from Bradley Cantrell on Vimeo. Tutorial on creating and storing Adobe Photoshop patterns for LA 1102 by Lucas Frey
3ds Max . Edit poly modifier from Bradley Cantrell on Vimeo. Tutorial on creating and modifying 3ds max primitive objects using the edit poly modifier for LA 1102 by Lucas Frey
3ds Max . UVW mapping from Bradley Cantrell on Vimeo. Tutorial on creating 3ds max materials utilizing the UVW map modifier for LA 1102 by Lucas Frey
3ds Max . Creating Daylight Systems, Target Cameras, and Render Setup from Bradley Cantrell on Vimeo. Tutorial on creating and modifying 3ds Max Daylight Systems and adjusting the Render Setup for LA 1102 by Lucas Frey