{LaB}
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  • Content
    • academia 76
      • LA 1102 13
      • LA 2101 18
        • fundamentals 12
      • LA 4101 42
    • admin 2
    • COAD 3
    • ecological systems 60
      • algae cultivation 9
      • Fertilizer Runoff and Watershed Health 2
      • geographic features 3
      • treatment wetlands 2
    • lab 1
      • Sediment Machine 1
    • physical models 19
    • plugins 1
    • realtime 1
    • representation 39
      • model 27
    • simulation 2
    • software 80
      • 3ds max 26
      • Adobe Photoshop 16
      • After Effects 12
      • ArcGIS 12
      • AutoCAD 9
      • City Engine 2
      • Google Earth 2
      • Grasshopper 3
      • Handbrake 1
      • Illustrator 5
      • Maya 2
      • Vue Xstream 3
    • technique 30
    • tutorial 59
  • Courses
    • LA 1102 . Landscape Representation II
      • Project01.Precedent
      • Project02.Concept
      • Project03.Illustrative
      • Project04.Perspective
      • Project05.Document
    • LA 2101 . Advanced Digital Representation
      • Project 1.0 digitalDIORAMA
      • Project 2.0 objectDEVICE
      • Project 3.0 environmentSURFACE
      • Project 4.0 dynamicELEMENTS
      • Project 5.0 hybridCOMPOSITE
    • LA 4101 . Illustrating Ecologies
    • LA 4301 . Advanced Site Grading and Terrain Manipulation
      • Project 1.0 . Document_Deconstruct
      • Project 2.0 . Iterative Processing
    • LA 4504 . Hybrid Analytical Representation
      • 001 . Site Mapping
      • 002 . Point/Grid . Digital Site Modeling
      • 003 . Technical Illustration . Annotations
      • 004 . Physical Site Modeling
      • 005 . Stop Motion Animation . Analog/Digital Deconstruction
      • 006 . Reverse Storyboard . Analysis
      • 007 . Technical Sketch . Sculpted Motion (CAD/CAM)
      • 008 . Technical Illustration and Documentation . Revise/Sketch/Annotate
    • LA 7103 . Landscape Media III: Narration, Temporal, and Generative Tools
      • Project 1.00 . Narrative
      • Project 2.00 . Temporal
      • Project 3.00 . Generative
      • Project 4.00 . Composite
        • + Project 4.0 composite | phase 1.00 | story board | BAYOU LAFOURCHE +
        • Project 4.0 New Orleans: Fall of the Armored City
        • Project 4.0 Phs.1 Turn New Orleans to Venice.
        • Project 4.0: Phase One:
  • Print
  • The Animated Diagram

    The Animated Diagram Continued with my annotated drawings, I tried to tell the story by movie this time. Different from the last one, the diagram overlaps on the drawing, it could appears in a proper way to stress the shape or process. Make animated diagram in the movie would get the audiences’ attention in a […]

    Posted: October 29th, 2013 ˑ  No Comments
    Filled under: After Effects, tutorial
  • Adding Time Lapse Sequence to After Effects

    Time-lapse photography is a technique whereby the frequency at which frames are captured is much lower than that used to view the sequence. When played at normal speed, time appears to be moving faster. For example, an image of a scene may be captured once every second, then played back at 30 frames per second. […]

    Posted: October 29th, 2013 ˑ  No Comments
    Filled under: After Effects, software, technique, tutorial
  • Technique Documentation-Sculpture video

      A light sculpture video by Hyundai: was chosen to represent tentative dynamic bacteria movement. The sculpture was introduced in Milan 2012 and occupying 1,000 square metres, the installation is made up of 12,000 translucent spheres, acting collectively as a screen, surrounded by eight high-powered lasers and suspended over a pool of water. The complex […]

    Posted: October 28th, 2013 ˑ  No Comments
    Filled under: technique
  • Bayou Lafourche Collage Technique

    This project was an exercise in creating a surreal landscape from completely familiar imagery. In Bayou Lafourche the above two images are banal, a bridge and a levee, but given the uncertain future of the place these objects can be mixed together to tell an interesting story. I was trying to tell the story of […]

    Posted: October 15th, 2013 ˑ  No Comments
    Filled under: technique
  • Collage and 3ds max Techniques

    For the work, I used some technics of 3dmax and photoshop to represent the green infrastructure control of flood and constructed control of flood, for the instance of dam during the flooding. So, I imagined and imitated a small village of Louisiana to suffer from the flood, in order to show the green infrastructure and […]

    Posted: October 7th, 2013 ˑ  No Comments
    Filled under: 3ds max, technique
  • Crossing the Line

      Crossing the Line   Many times serious re-evaluation of systems occur after a traumatic event.  In this narrative I will be re-evaluating designing for a city after degradation of the earth, and the evacuation of humans. This scene happens in a time frame of 2030 through year of 3020.  As the Earth naturally replenishes, […]

    Posted: October 4th, 2013 ˑ  No Comments
    Filled under: 3ds max, technique
  • Graphic Fiction: a Mirror to the Real World

          This is a fiction written with images. It is a mirror to the real world from the past to the future. I tried to mix history,  reality and imagination in these 3 pictures. Since environment, infrastructure, and ecology are changing over time, these pictures are the transect of different moments in eternity. The original photo […]

    Posted: October 4th, 2013 ˑ  No Comments
    Filled under: Adobe Photoshop, technique
  • Landscape Changing Processes and Digital Media

    My thought of Louisiana landscape in the relationship between the infrastructure and the ecology is the adaptation of nature. Landscape is changed by natural process. The idea started from the relationship between infrastructure and the ecology as how they blend in and live together. To investigate this narrative,  I had a chance to explore the […]

    Posted: October 3rd, 2013 ˑ  No Comments
    Filled under: Adobe Photoshop, technique
  • Creating atmosphere in Photoshop

    A good photo conveys not only the visual image, but the emotional environment as well. For landscape architects, creating a certain mood in picture would allow better communication to the view, thus conveying his or her design purpose. What does mood mean? The dictionary defines it as “Inducing or suggestive of a particular feeling or […]

    Posted: October 2nd, 2013 ˑ  No Comments
    Filled under: Adobe Photoshop, technique
  • Narrative through Compositing

    I used the technique of compositing to construct a narrative on the ecology, infrastructure, and environment around the interstate that traverses the Atchafalaya basin. More specifically, my narrative deals with a proposal introduced to improve the ecology of the region.  I created my narrative by overlaying the model built in 3ds max over site photographs. […]

    Posted: October 1st, 2013 ˑ  1 Comment
    Filled under: 3ds max, representation
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