(This page assumes that the user is familiar with the ArcGIS interface, layer attributes, tables, and toolboxes. It also assumes that the table associated with the contour layer contains an entry for each contour line.) In order to export contours from ArcGIS to AutoCAD with elevation data, you need to make sure there is a […]
The following pages will help you review for the fundamentals exam on Friday, September 10. More importantly, the concepts and skills listed are crucial to success later in the course, and to your use of 3ds Max in the future. 1. User Interface and Navigation 2. Creating and Organizing Geometry 3. Transforming and Modifying Objects 4. Lighting and […]
User Inteface and Navigation Concepts & Skills: You should be able to identify and locate: -the menu bar -the file menu (i.e. application button) -the main tool bar -the graphite modeling tools -the command panel -the time and animation controls -the time slider -the status bar -the four standard viewports: top, left, front and perspective […]
Creating and Organizing Geometry Concepts & Skills: You should be able to identify and locate: -the create tab -the layer manager -the ‘grid and snaps settings’ menu You should be able to: -create basic 2-d and 3-d primitives (e.g. box, square) via: -the mouse -keyboard entry -toggle between shaded and wireframe view (f3) -toggle ‘edged […]
Transforming and Modifying Objects Concepts & Skills: You should be able to: change the basic parameters (e.g. height, diameter) of an object add segments to an object apply basic transforms (i.e. move, rotate, scale) to an object transform an object using the gizmo restrict a transform to 1 or 2 axes transform an object using […]